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About me
My name is René Borger and I’m a Game Design student living in Berlin.
Next to university group projects where I have been in charge of programming and 3D modeling I am working on my own projects incorporating the whole assets pipeline.
I am a self taught 3D artist and currently focussing on 3D modeling and texturing.

Skills:
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Game Design
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3D Modeling
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Texturing
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Animation
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Programming in C#
Software proficiency:
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Blender
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Unity
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Substance Painter
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Affinity Photo
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Maya
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Github









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